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Searched in jobs for keywords animation

Results are ordered by date. Older jobs are included as that agency may have other jobs that fit the search: animation.

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Graduate Software/Physicist/Maths 2.1/First Class
posted on 22/11/2004
location England Surrey, London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Character Animator
posted on 19/11/2004
location Bedfordshire United Kingdom, Midlands
description This is an established studio with a string of successful games under their belt. They are currently recruiting and require a character animator to join the art team. You will be modelling and animating characters for use in cut scenes as well as in-game. To be considered you will need to have: good knowledge of a 3D art package such as Maya or Max, excellent character animation skills and the ability to work under low poly restrictions. Games industry experience is not essential and talented graduates will be considered. Apply now with your CV and examples of your work.
skills N/A
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 11/11/2004
location England Surrey,London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Senior Artist
posted on 08/11/2004
location Surrey United Kingdom, Surrey
description In recent years my client has been responsible for producing some fantastic titles. In order to continue this success they now wish to recruit a Senior Artist. To be considered for this exciting opportunity you must have the following: experience in the industry with published titles under your belt, great knowledge of 3D Studio Max or Maya, experience of low polygon modeling and preferably character animation skills. You will need to be comfortable working on both characters and environments. This is a great chance to work for a major UK studio.
skills N/A
 
Character Animator
posted on 05/11/2004
location East Sussex United Kingdom, East Sussex
description My client is a well-respected developer that has created great games across a range of genres. Expansion is now high on their agenda and as such they now require an experienced character animator to join the team. You should have at least 2 years experience in 3D character animation and have a high level of ability using a 3D art package, preferably 3D Studio Max. Although previous games industry experience would be a bonus it is not essential. This is a great time to join a company in the ascendancy. To apply please send your CV and portfolio (either by email in a zip file or by post in a CD/DVD).
skills N/A
 
Senior Artist
posted on 05/11/2004
location Surrey United Kingdom, Surrey
description My client is a Midlands based studio with 15 year history. They are responsible for a huge number of well known titles and are now looking to expand. To apply for their senior artist vacancy you should have the following: 2+ years in the games industry as an artist, strong 3D art package skills (Maya/3D Studio Max etc), the ability to produce high quality character art and experience with character animation. To be considered please forward your CV along with your portfolio.
skills N/A
 
Games Programmer
posted on 05/11/2004
location Surrey United Kingdom, Surrey
description Successful Games Studio based in Surrey is looking for an experienced Games Programmer to work on a high profile title in production at present. The main requirement is having had programming experience in one or some of the following areas: gameplay, AI, graphics effects, physics or animation You will need at least 2 years games industry experience plus good maths and C++ skills. You will also have the ability to work well under pressure and handle multiple tasks. Excellent communication, interpersonal and organizational skills and of course you will have a passion for making games.
skills N/A
 
Tools Software Engineer
posted on 04/11/2004
location Derbyshire United Kingdom, Derbyshire
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills N/A
 
Console Programmer
posted on 04/11/2004
location West Midlands United Kingdom, West Midlands
description This major UK studio is looking to expand its team with the addition of an experienced PS2 programmer. You should have experience in console programming with one published title, very strong C++ skills, experience with game AI and gameplay programming and the ability to design, write and debug solid, performance-optimal code. Any experience with game physics, MFC or animation and character control would be an advantage. This is a fantastic opportunity for the right candidate.
skills N/A
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 03/11/2004
location England Surrey, London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Experienced Tools Programmer - Major Studio
posted on 02/11/2004
location Greater London United Kingdom, London
description Major Independent UK Studio requires an experienced Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studios innovative in-house tools to aid their 6+ game teams. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills N/A
 
Pre-Visualisation Artist
posted on 02/11/2004
location Surrey United Kingdom, Surrey
description My client is probably the hottest UK developer around with a string of AAA titles behond them. They are now ramping up staff levels to work on brand new projects for next generation platforms. One area they are looking to fill is the position of Pre-Visualisation Artist. You will have excellent knowledge of 3D techniques including modelling, animation, texturing etc, working knowledge of 2D Motion Graphics and compositing and ideally expert knowledge of After Effects 6 and Lightwave. This is your chance to join a world class developer. Send your CV along with your showreel to be considered.
skills N/A
 
Console Programmer
posted on 02/11/2004
location West Midlands United Kingdom, West Midlands
description This major UK studio is looking to expand its team with the addition of an experienced PS2 programmer. You should have experience in console programming with one published title, very strong C++ skills, experience with game AI and gameplay programming and the ability to design, write and debug solid, performance-optimal code. Any experience with game physics, MFC or animation and character control would be an advantage. This is a fantastic opportunity for the right candidate.
skills N/A
 
Lead Character Animator - Urgent
posted on 01/11/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is currently working on a trio of fantasy based titles across a number of genres. This portfolio of titles means that my client now needs to expand and one position they need to fill is lead animator. They are looking for the following skills/experience: first class animation skills, good organisational and leadership ability, a number of years experience in the games industry and, ideally, experience of cut scene direction. This is a great opportunity for an experienced animator to move up to a lead role. To apply please forward your CV and examples of your previous work.
skills N/A
 
Senior Artist
posted on 01/11/2004
location Greater London United Kingdom, London
description My client is a Midlands based studio with 15 year history. They are responsible for a huge number of well known titles and are now looking to expand. To apply for their senior artist vacancy you should have the following: 2+ years in the games industry as an artist, strong 3D art package skills (Maya/3D Studio Max etc), the ability to produce high quality character art and experience with character animation. To be considered please forward your CV along with your portfolio.
skills N/A
 
Lead Character Animator
posted on 28/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is currently working on a trio of fantasy based titles across a number of genres. This portfolio of titles means that my client now needs to expand and one position they need to fill is lead animator. They are looking for the following skills/experience: first class animation skills, good organisational and leadership ability, a number of years experience in the games industry and, ideally, experience of cut scene direction. This is a great opportunity for an experienced animator to move up to a lead role. To apply please forward your CV and examples of your previous work.
skills N/A
 
Pre-Visualisation Artist
posted on 26/10/2004
location Surrey United Kingdom, Surrey
description My client is probably the hottest UK developer around with a string of AAA titles behond them. They are now ramping up staff levels to work on brand new projects for next generation platforms. One area they are looking to fill is the position of Pre-Visualisation Artist. You will have excellent knowledge of 3D techniques including modelling, animation, texturing etc, working knowledge of 2D Motion Graphics and compositing and ideally expert knowledge of After Effects 6 and Lightwave. This is your chance to join a world class developer. Send your CV along with your showreel to be considered.
skills N/A
 
Lead Character Animator - Urgent
posted on 26/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is currently working on a trio of fantasy based titles across a number of genres. This portfolio of titles means that my client now needs to expand and one position they need to fill is lead animator. They are looking for the following skills/experience: first class animation skills, good organisational and leadership ability, a number of years experience in the games industry and, ideally, experience of cut scene direction. This is a great opportunity for an experienced animator to move up to a lead role. To apply please forward your CV and examples of your previous work.
skills N/A
 
Character Animator
posted on 25/10/2004
location Surrey United Kingdom, Surrey
description My client is a well-respected developer that has created great games across a range of genres. Expansion is now high on their agenda and as such they now require an experienced character animator to join the team. You should have at least 2 years experience in 3D character animation and have a high level of ability using a 3D art package, preferably 3D Studio Max. Although previous games industry experience would be a bonus it is not essential. This is a great time to join a company in the ascendancy. To apply please send your CV and portfolio (either by email in a zip file or by post in a CD/DVD).
skills N/A
 
Games Programmer
posted on 25/10/2004
location Surrey United Kingdom, Surrey
description Successful Games Studio based in Surrey is looking for an experienced Games Programmer to work on a high profile title in production at present. The main requirement is having had programming experience in one or some of the following areas: gameplay, AI, graphics effects, physics or animation You will need at least 2 years games industry experience plus good maths and C++ skills. You will also have the ability to work well under pressure and handle multiple tasks. Excellent communication, interpersonal and organizational skills and of course you will have a passion for making games.
skills N/A
 
Games Programmer
posted on 21/10/2004
location Surrey United Kingdom, Surrey
description Successful Games Studio based in Surrey is looking for an experienced Games Programmer to work on a high profile title in production at present. The main requirement is having had programming experience in one or some of the following areas: gameplay, AI, graphics effects, physics or animation You will need at least 2 years games industry experience plus good maths and C++ skills. You will also have the ability to work well under pressure and handle multiple tasks. Excellent communication, interpersonal and organizational skills and of course you will have a passion for making games.
skills N/A
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 21/10/2004
location England Surrey,London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Lead Animator - Urgent
posted on 21/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is currently working on a trio of fantasy based titles across a number of genres. This portfolio of titles means that my client now needs to expand and one position they need to fill is lead animator. They are looking for the following skills/experience: first class animation skills, good organisational and leadership ability, a number of years experience in the games industry and, ideally, experience of cut scene direction. This is a great opportunity for an experienced animator to move up to a lead role. To apply please forward your CV and examples of your previous work.
skills N/A
 
Experienced 3D Artist
posted on 20/10/2004
location East Sussex United Kingdom, East Sussex
description My client is an established developer with several major projects signed to high profile publishers. They are now ramping up recruitment at their Brighton studio and part of this expansion requires an experienced artist. To qualify you must have: at least one years experience in the games industry, strong skills in a major 3D art package (Maya or Max) and, ideally, some basic animation skills. This is a great opportunity for the right candidate to join a major industry player.
skills 3D Art
 
Console Programmer
posted on 19/10/2004
location West Midlands United Kingdom, West Midlands
description This major UK studio is looking to expand its team with the addition of an experienced PS2 programmer. You should have experience in console programming with one published title, very strong C++ skills, experience with game AI and gameplay programming and the ability to design, write and debug solid, performance-optimal code. Any experience with game physics, MFC or animation and character control would be an advantage. This is a fantastic opportunity for the right candidate.
skills N/A
 
3D Character Artist
posted on 19/10/2004
location West Midlands United Kingdom, Midlands
description My client is developing a number of groundbreaking fantasy titles. They currently have a vacancy for a 3D Character artist. You will be working from a written spec, designing, modeling, and texturing lifelike in-game characters and creatures using 3D Studio Max. Obviously you will need to have outstanding artistic ability, along with experience of low-poly character modelling and / or skinning and prior knowledge of character animation principles. An appreciation of what makes a great game character is important, as is a passion for all things gaming. Although experience is preferred, this particular studio are keen to employ those with a flair for character art and so graduates will be considered. Send in your CV and showreel for immediate consideration.
skills N/A
 
Games Programmer
posted on 19/10/2004
location Surrey United Kingdom, Surrey
description Successful Games Studio based in Surrey is looking for an experienced Games Programmer to work on a high profile title in production at present. The main requirement is having had programming experience in one or some of the following areas: gameplay, AI, graphics effects, physics or animation You will need at least 2 years games industry experience plus good maths and C++ skills. You will also have the ability to work well under pressure and handle multiple tasks. Excellent communication, interpersonal and organizational skills and of course you will have a passion for making games.
skills N/A
 
Lead Animator - Urgent
posted on 19/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is currently working on a trio of fantasy based titles across a number of genres. This portfolio of titles means that my client now needs to expand and one position they need to fill is lead animator. They are looking for the following skills/experience: first class animation skills, good organisational and leadership ability, a number of years experience in the games industry and, ideally, experience of cut scene direction. This is a great opportunity for an experienced animator to move up to a lead role. To apply please forward your CV and examples of your previous work.
skills N/A
 
Pre-Visualisation Artist
posted on 15/10/2004
location Surrey United Kingdom, Surrey
description My client is probably the hottest UK developer around with a string of AAA titles behond them. They are now ramping up staff levels to work on brand new projects for next generation platforms. One area they are looking to fill is the position of Pre-Visualisation Artist. You will have excellent knowledge of 3D techniques including modelling, animation, texturing etc, working knowledge of 2D Motion Graphics and compositing and ideally expert knowledge of After Effects 6 and Lightwave. This is your chance to join a world class developer. Send your CV along with your showreel to be considered.
skills N/A
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 14/10/2004
location England Surrey, London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Lead Animator - Urgent
posted on 14/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is currently working on a trio of fantasy based titles across a number of genres. This portfolio of titles means that my client now needs to expand and one position they need to fill is lead animator. They are looking for the following skills/experience: first class animation skills, good organisational and leadership ability, a number of years experience in the games industry and, ideally, experience of cut scene direction. This is a great opportunity for an experienced animator to move up to a lead role. To apply please forward your CV and examples of your previous work.
skills N/A
 
Games Programmer
posted on 13/10/2004
location Surrey United Kingdom, Surrey
description Successful Games Studio based in Surrey is looking for an experienced Games Programmer to work on a high profile title in production at present. The main requirement is having had programming experience in one or some of the following areas: gameplay, AI, graphics effects, physics or animation You will need at least 2 years games industry experience plus good maths and C++ skills. You will also have the ability to work well under pressure and handle multiple tasks. Excellent communication, interpersonal and organizational skills and of course you will have a passion for making games.
skills C C++ Maths
 
3D Character Animator
posted on 11/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is looking for a talented character animator to join the team to work on some exciting new titles. You should have first class character animation skills and preferably games industry experience although talented graduates and those from other fields will be considered. This is a great chance for an experienced animator or talented junior to move their career on and work for a major UK developer. To apply please forward our CV along with your portfolio.
skills N/A
 
3D Character Animator
posted on 06/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is looking for a talented character animator to join the team to work on some exciting new titles. You should have first class character animation skills and preferably games industry experience although talented graduates and those from other fields will be considered. This is a great chance for an experienced animator or talented junior to move their career on and work for a major UK developer. To apply please forward our CV along with your portfolio.
skills N/A
 
Lead 3D Character Animator
posted on 04/10/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is looking for an experienced character animator to come on board and head up a team of animators. You should have first class character animation skills, an eye for direction and, ideally, games industry experience. This is a great chance for an experienced animator to move their career on and take control of a group of talented individuals. To apply please forward our CV along with your portfolio.
skills N/A
 
Pre-Visualisation Artist
posted on 29/09/2004
location Greater London United Kingdom, London
description My client is probably the hottest UK developer around with a string of AAA titles behond them. They are now ramping up staff levels to work on brand new projects for next generation platforms. One area they are looking to fill is the position of Pre-Visualisation Artist. You will have excellent knowledge of 3D techniques including modelling, animation, texturing etc, working knowledge of 2D Motion Graphics and compositing and ideally expert knowledge of After Effects 6 and Lightwave. This is your chance to join a world class developer. Send your CV along with your showreel to be considered.
skills Modelling animation texturing Lightwave after effects
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 29/09/2004
location England Surrey, London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Experienced Tools Programmer - Major Studio
posted on 28/09/2004
location Surrey United Kingdom, Surrey
description Major Independent UK Studio requires an experienced Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studios innovative in-house tools to aid their 6+ game teams. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills C C++
 
Lead 3D Character Animator
posted on 27/09/2004
location West Midlands United Kingdom, West Midlands
description This innovative Midlands based studio is looking for an experienced character animator to come on board and head up a team of animators. You should have first class character animation skills, an eye for direction and, ideally, games industry experience. This is a great chance for an experienced animator to move their career on and take control of a group of talented individuals. To apply please forward our CV along with your portfolio.
skills N/A
 
Console Programmer
posted on 27/09/2004
location West Midlands United Kingdom, West Midlands
description This major UK studio is looking to expand its team with the addition of an experienced PS2 programmer. You should have experience in console programming with one published title, very strong C++ skills, experience with game AI and gameplay programming and the ability to design, write and debug solid, performance-optimal code. Any experience with game physics, MFC or animation and character control would be an advantage. This is a fantastic opportunity for the right candidate.
skills PS2 C++
 
Tools Software Engineer
posted on 23/09/2004
location Derbyshire United Kingdom, Derbyshire
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills C C++
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 22/09/2004
location England Surrey, London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Tools Software Engineer - Derby
posted on 21/09/2004
location West Midlands United Kingdom, Midlands
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills N/A
 
Lead 3D Character Animator
posted on 21/09/2004
location West Midlands United Kingdom, Midlands
description This innovative Midlands based studio is looking for an experienced character animator to come on board and head up a team of animators. You should have first class character animation skills, an eye for direction and, ideally, games industry experience. This is a great chance for an experienced animator to move their career on and take control of a group of talented individuals.
skills N/A
 
Character Animator
posted on 10/09/2004
location Surrey United Kingdom, Surrey
description My client is a well-respected developer that has created great games across a range of genres. Expansion is now high on their agenda and as such they now require an experienced character animator to join the team. You should have at least 2 years experience in 3D character animation and have a high level of ability using a 3D art package, preferably 3D Studio Max. Although previous games industry experience would be a bonus it is not essential. This is a great time to join a company in the ascendancy. To apply please send your CV and portfolio (either by email in a zip file or by post in a CD/DVD).
skills 3D Art
 
Senior Artist
posted on 02/09/2004
location Warwickshire United Kingdom, Midlands
description In recent years my client has been responsible for producing some fantastic licensed titles. In order to continue this success they now wish to recruit a Senior Artist. To be considered for this exciting opportunity you must have the following: experience in the industry with published titles under your belt, great knowledge of 3D Studio Max or Maya, experience of low polygon modeling and excellent character animation skills. You will need to be comfortable working on both characters and environments. This is a great chance to work for a major UK studio.
skills 3D Studio Max Maya
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 25/08/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 16/08/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Character Animator Needed - South East
posted on 13/08/2004
location Surrey United Kingdom, South East
description My client is a well-respected developer that has created great games across a range of genres. Expansion is now high on their agenda and as such they now require an experienced character animator to join the team. You should have at least 2 years experience in 3D character animation and have a high level of ability using a 3D package, preferably 3D Studio Max. Although previous games industry experience would be a bonus it is not essential. This is a great time to join a company in the ascendancy. To apply please send your CV and portfolio (either by email in a zip file or by post in a CD/DVD).
skills 3D Studio Max
 
Games Programmer - Innovative Studio
posted on 06/08/2004
location Greater London United Kingdom, London
description This innovative London based independent games developer is working on a highly original portfolio of genre-defying titles. If you want to work on something strikingly different, overtly cinematic, unhealthily ambitious and cosily contained within a small team environment, then this might be your chance. Specifically we are looking for someone with good C++, sound knowledge of Games Programming and gameplay coding in particular, along with any exposure to 3D animation systems, scripting languages (Lua, MAXScript), RenderWare, Cg/HLSL would be a big advantage. A well-documented codebase of innovative tech exists and this role would be working as the key Programmer on the project. The Position is available on a freelance basis, with flexible working arrangements available that can include partial home working or 4 day weeks, for example. This is a great opportunity for an experienced Games Programmer looking for a different angle in the industry.
skills Games Programming, All-Rounder, Renderware, Gameplay
 
Particle Effects Artist - Film/Game Project
posted on 05/08/2004
location Greater London United Kingdom, London
description This major Film and Games Effects company based out of Shepperton Studios is hiring for a major project that will require a team of experienced Particle Effects / Special Effects specialists to join the team for at least 3 months. You will work on a very high profile title within a team responsible for all of the cinematic cut scene sections involving advanced use of packages such as Maya, Houdini, Combustion, Flame, Inferno and you will need to have worked in the Film or Game animation and effects area at least 4 years with significant projects under you belt. You will need to be available for an immediate start and you will be rewarded with a very competitive freelance rate and excellent working facilities. Please apply now for immediate consideration.
skills Particle Effects, Compositing, Games or Film Industry Experience
 
Experienced Maya Animator - Freelance
posted on 05/08/2004
location Bedfordshire United Kingdom, Edinburgh
description We are urgently seeking a first-class Maya animator with a keen eye for quality and detail matched by in-depth expertise in Maya for an immediate start on a very high profile game title to be published in late 2004 by the worlds most infamous publisher. We will need to see an exceptional portfolio including some strong cut scene/FMV examples - a film/broadcast background is great, as well as games. This is an excellent opportunity to fill a very rewarding position at one of the worlds most exciting development studios.
skills Maya Animation, Cut Scenes
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 03/08/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 28/07/2004
location England Surrey,London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 19/07/2004
location England Surrey,London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Tools Software Engineer - Derby
posted on 19/07/2004
location Derbyshire United Kingdom, Derby
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Senior Games Tools Programmer
posted on 19/07/2004
location Surrey United Kingdom, Guildford
description Major UK Games Studio requires a Senior or Mid-level Game Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studios innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 09/07/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 09/07/2004
location England Surrey,London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Lead Artist - Major UK Games Studio
posted on 06/07/2004
location Derbyshire United Kingdom, Derby
description We have an urgent opening for a Lead Artist to work at this key UK Studio. The successful candidate will take on a new, high calibre team working on original IP for this award winning Games studio based in Derby. You will be the key link between the Artists, Programmer and Production teams and you will be an excellent leader, being able to help and guide members of your art team to ensure the quality of art and the team’s workflow. You will have excellent skills in taking 3D game art from concept through to implementation, ensuring consistency and quality throughout from your team. You will also need to be an accomplished artist yourself, with good appreciation of 3D Environment art, Character art, Texturing and Animation - with the ability to work in an advanced Maya environment. You will also be blessed with endless enthusiasm and a wild imagination. For a full spec and further information please contact Probe Games.
skills 3D Game Art, Lead Experience, Published Titles
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 29/06/2004
location England Surrey,London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 21/06/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
CONSOLE GAMES PROGRAMMER, C++ /CONSOLE Experience,
posted on 10/06/2004
location West Midlands (Birmingham) United Kingdom (Commutable West Midlands, Birmingham, Sutton Coldfield, Commutable West Midlands, Bi
description CONSOLE GAMES PROGRAMMER, C++ /CONSOLE Experience, Exciting New Opportunity, Midlands Keywords: Developer / Programmer, C++, Games Leading Games Software House is looking for a talented and experienced programmer to extend their PS2 team. Ideal candidate would have the following skill set: Requirements • Work experience in console game development (1+ shipped games) • Strong skills in C++ • Design, write and debug solid, performance-optimal code • Experience with game AI and game play programming • Good team and communication skills • Passion for games Pluses • Experience with animation and character control • Knowledge about MFC and tools • Experience with Game Physics • Strong Maths skills Send CVs asap to bryn@hts.co.uk HTS Bradford Court, 123 - 131 Bradford St, Birmingham, B12 0NS Tel: 0121 766 6626 Fax: 0121 772 2016 Email: bryn@hts.co.uk Home Page: http://www.hts.co.uk
skills CONSOLE GAMES PROGRAMMER, C++ /CONSOLE Experience, Exciting New Opportunity, Midlands
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 28/05/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Tools Software Engineer - Derby
posted on 27/05/2004
location Derbyshire United Kingdom, Derby
description This leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative game tools to aid both their large in-house teams as well enhance their leading position in the licenced game technology market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Experienced Maya Animator
posted on 27/05/2004
location Bedfordshire United Kingdom, Edinburgh
description We are seeking a first-class 3D Maya animator with a keen eye for quality and detail matched by in-depth expertise in Maya for an immediate start on a high profiule games title to be published in late 2004 by the worlds most infamous publisher. We will need to see an exceptional portfolio including some strong cut scene/FMV examples - a film/broadcast background is great, as well as games. This is an excellent opportunity to fill a very rewarding position at one of the worlds most exciting development studios.
skills Maya Animation, Cut Scenes
 
Character Animator - South East
posted on 19/05/2004
location Greater London United Kingdom, London
description A major UK Independent Studio based in London is looking for a strong animator to work on a recently announced title with a global publisher currently in development. This is a significant team with each member highly experienced in their respective field. Candidates must have strong 3D animation skills and a good understanding of the main principles of animation including a good sense of weight and timing, as well as other traditional animation principles. Good knowledge of 3DS Max and Character Studio is vital as is a good technical understanding of game technology and creating great animations for realtime purposes.
skills Animation, Games Industry, Max, Character Studio
 
Global Support Manager - Major 3D Software House
posted on 19/05/2004
location Cambridgeshire United Kingdom, Cambridge
description This major player in the 3D Production Software Industry is plotting the launch of a new, cutting edge suite of 3D Graphics Rendering and Animation Tools that will enable the Film/Broadcast and Games Industries to achieve unheard of levels of quality in their work. The company are now looking to hire a Support Manager to be based in the Cambridge Head Office and oversee the implementation of a professional, effective and comprehensive Global Support infrastructure to provide ongoing backup to major blue-chip users and high profile Game and Film/Broadcast production companies. Your background will need to include 3+ years in a senior technical customer support role, preferably with advanced 3D modelling and rendering packages. You will also need excellent verbal and written communication skills with an ability to analyse and solve problems effectively with advanced knowledge of product development and corrective actions. You will coordinate the activities of the technical and support staff including work allocation, problem resolution and the creation of documentation to cover common questions/problems and their resolutions and you will also plan and develop metrics for response tracking and customer satisfaction to ensure customers obtain maximum value from the product. Strong customer facing skills are vital including providing on-site assistance to key clients and supporting the marketing team at 3D Conferences and similar high profile events globally.
skills Support Infrastructure Management, Application and Customer Suppor
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 16/05/2004
location England Surrey,London
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 30/04/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Lead Programmer - Major Games Studio
posted on 27/04/2004
location Cumbria United Kingdom, Edinburgh
description This acclaimed games development studio based in Scotland is responsible for a chart topping series that has given it one of the biggest names in the industry. Probe Games has been approached to help appoint a Lead Programmer to take ownership of the studios key IP and move the team forward to new achievements. You will need to have worked in a Lead role previously, having already acquired both man management/team leading skills as well as having exposure to most areas of the development cycle - from core systems design and game design through to 3D graphics engines / rendering, physics, AI, animation and other key elements. Core skills are C/C++ with previous nextgen console experience a must have (PS2, XBox). An excellent salary and package will be your reward and you will receive enormous backing form the studio to ensure you are supported all the way.
skills Lead experience, 5yrs+ Games Programming
 
Senior Game Tools Engineer
posted on 21/04/2004
location Greater London United Kingdom, London
description Major Independent UK Studio requires a Mid-Level to Senior Game Tools Programmer to work in their high profile Tools & Technology Team. This well organised group is developing the studios innovative in-house tool set to empower their 6+ game teams. Reporting directly to the Lead Tools Engineer, this is a very client facing role where you will be the main point of contact across the company for tool-set related issues. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). Being a good problem solver and communicator is vital as is having a sociable, client facing approach.
skills Games Tools, C/C++, 3D Maths, 3D Animation Tools.
 
Character Modeller - 3DS Max
posted on 19/04/2004
location Greater Manchester United Kingdom, Manchester
description One of the world leaders in Game Publishing and Development is adding to its large Manchester Studio by hiring an experienced Character Artist who can fit into this talented team. You will need excellent knowledge of 3DS Max and as least 2 years experience of character modeling, with a very strong portfolio showing realistic human characters. Good texturing skills are also important along with being able to work as part of a team to a tight schedule. Knowledge of weighting and skeletal systems is an advantage and experience of other areas of game development such as environment modeling or animation would be beneficial. You must be able to show human character examples in your portfolio, which should be supplied with your Cv by email/zip, CD or weblink.
skills N/A
 
Animator - 3DS Max/Character Studio
posted on 19/04/2004
location Greater Manchester United Kingdom, Manchester
description One of the leaders in the games industry in both games publishing and development based in Manchester require an animator to create high quality human character animations for their latest next gen console project. Skillwise you must have a mastery over 3DS Max and Character Studio with at least 2 years experience, plus any exposure to Motion Capture data and cut scene work. Experience of camera movement and placement for cinematics is a plus as is a good sense of dynamics. You will be a team player with a keen interest in video games. Professional experience on at least one title is an advantage. Your application must be accompanied by sample work, with by email, CD or a weblink.
skills Animation, Games Industry, Max, Character Studio
 
Art Tools Data Exporters + File Conversion - Contract
posted on 18/04/2004
location Greater London United Kingdom, London
description One of the UKs biggest independent Games Studios requires an experienced Programmer to work on their file conversion and data exporter system. You will need strong C/C++ and OOD experience with solid skills in design and structured development methodologies but most importantly you will have experience of working with Art packages such as 3D Studio Max or Maya and their respective files and data. Previous exposure to game tool development is vital and specific tool/plug-in experience with Maya or 3DStudio Max (MEL/Max Script) is of interest, as is a solid grounding in art/animation tools, editors, exporters and converters etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) and you will work in partnership with the companys well-organised in-house Tools team who develop the studios innovative tools which aid their 12+ game teams. An excellent contract opportunity for the right candidate.
skills 3D Studio Max, Maya, Data Exporters, File Conversion.
 
Tools Software Engineer - Derby
posted on 16/04/2004
location Derbyshire United Kingdom, Derby
description This leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative game tools to aid both their large in-house teams as well enhance their leading position in the licenced game technology market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Senior Games Tools Programmer
posted on 16/04/2004
location Surrey United Kingdom, South East
description This major Games Technology Studio requires a Senior Tools Engineer to work on the most successful tool set in the business. This world famous team is developing the next generation of the studios established game tools suite to build on their leading position in the licensed games technology market. You will need strong (2yrs+) C/C++ experience with solid skills in design and structured development methodologies. Previous exposure to game tool development is vital with good knowledge of plug-ins for 3D Studio Max or Maya (APIs and Max Script/MEL) and a solid grounding in 3D computer graphics, OpenGL or DirectX, art/animation tools, editors and file converters/exporters. Experience of the current game platforms will also help (PS2, XBox, Cube). This is a excellent role for a very talented Tools Programmer who is looking to step up to a global player.
skills Game Tools, 3D Maths, APIs
 
Maya Animator - Brighton
posted on 15/04/2004
location West Sussex United Kingdom, West Sussex
description A highly regarded UK Games development studio based in the South East requires a number of animators to create FMV scenes and ingame animations for a new next gen console project. Skillwise you must have a mastery over Maya (skinning, IK, Trax editor etc) and the ideal candidate will have strong background in art and cinematography. Professional experience on at least one title in video / console game development with real time technology is an advantage. We will look at junior animation talent but your application MUST be accompanied by excellent sample work.
skills Animation, Games Industry, Max, Maya
 
Character Animator - Fantasy Game
posted on 11/03/2004
location Surrey United Kingdom, Nottingham
description We are looking for an Animator with prior Games Industry experience to create divine beings and mythical creatures for a very high profile fantasy title. You must have games experience, be extremely creative and highly imaginative with 3DS Max/Character Studio knowledge and strong character rigging skills. You will require a good sense of timing, weight and real-world physics. You will be an excellent team player, ambitious, keen to develop your career and be able to work to tight schedules. Contact us now, including an animation showreel, for immediate consideration.
skills Animation, Games Industry, Max, Maya
 
Lead Programmer - Major Games Studio
posted on 09/03/2004
location Cumbria United Kingdom, Edinburgh
description This acclaimed games development studio based in Scotland is responsible for a chart topping series that has given it one of the biggest names in the industry. Probe Games has been approached to help appoint a Lead Programmer to take ownership of the studios key IP and move the team forward to new achievements. You will need to have worked in a Lead role previously, having already acquired both man management/team leading skills as well as having exposure to most areas of the development cycle - from core systems design and game design through to 3D graphics engines / rendering, physics, AI, animation and other key elements. Core skills are C/C++ with previous nextgen console experience a must have (PS2, XBox). An excellent salary and package will be your reward and you will receive enormous backing form the studio to ensure you are supported all the way.
skills Lead experience, 5yrs+ Games Programming
 
Lead Programmer - Major Scottish Studio
posted on 03/03/2004
location Bedfordshire United Kingdom, Scotland
description This acclaimed games development studio based in Scotland is responsible for a chart topping series that has given it one of the biggest names in the industry. Probe Games has been approached to help appoint a Lead Programmer to take ownership of the studios key IP and move the team forward to new achievements. You will need to have worked in a Lead role previously, having already acquired both man management/team leading skills as well as having exposure to most areas of the development cycle - from core systems design and game design through to 3D graphics engines / rendering, physics, AI, animation and other key elements. Core skills are C/C++ with previous nextgen console experience a must have (PS2, XBox). An excellent salary and package will be your reward and you will receive enormous backing form the studio to ensure you are supported all the way.
skills Lead experience, 5yrs+ Games Programming
 
Lead Programmer - Major Scottish Studio - Sheffield
posted on 02/03/2004
location Bedfordshire United Kingdom, Scotland
description This acclaimed games development studio based in Scotland is responsible for a chart topping series that has given it one of the biggest names in the industry. Probe Games has been approached to help appoint a Lead Programmer to take ownership of the studios key IP and move the team forward to new achievements. You will need to have worked in a Lead role previously, having already acquired both man management/team leading skills as well as having exposure to most areas of the development cycle - from core systems design and game design through to 3D graphics engines / rendering, physics, AI, animation and other key elements. Core skills are C/C++ with previous nextgen console experience a must have (PS2, XBox). An excellent salary and package will be your reward and you will receive enormous backing form the studio to ensure you are supported all the way.
skills Lead experience, 5yrs+ Games Programming
 
Tools Software Engineer - Derby
posted on 24/02/2004
location Derbyshire Midlands, Derby
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Pre Visulisation/Motion Graphics Artist
posted on 19/02/2004
location UK South East, Guildford
description This is one of the biggest names in the UK Games Industry - located in Guildford, Surrey this company has made a big name for itself with a combination of excellent in-house developed titles and successful technology. This new role is to work on Pre-Visualisation materials for new games. Candidates should have a good knowledge of 3D techniques - modelling, surfacing, texturing, animation, particles, rendering etc. and a working knowledge of 2D motion graphics and compositing. You should also have the ability to provide a wide variety of ideas and styles for any given brief. The nature of this role will require the ability to turn around work and jump between jobs quickly, take all ideas on board and evolve concepts alone or within a more defined direction. Expert knowledge of After Effects 6 and Lightwave 7.5 is preferred.
skills 3D/2D Graphics, Game production cycle knowledge
 
Freelance Animator - Brighton
posted on 17/02/2004
location West Sussex South East, West Sussex
description A highly regarded UK Games development studio based in the South East requires a number of animators to create FMV scenes and ingame animations for a new next gen console project. Skillwise you must have a mastery over Maya (skinning, IK, Trax editor etc) and the ideal candidate will have strong background in art and cinematography. Professional experience on at least one title in video / console game development with real time technology is an advantage. We will look at junior animation talent but your application MUST be accompanied by excellent sample work.
skills Animation, Games Industry, Max, Maya
 
Senior Games Tools Programmer
posted on 12/02/2004
location Greater London South East, Surrey
description Major UK Games Studio requires a Senior or Mid-level Game Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studio's innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, 'client facing' approach.
skills Game Tools, 3D Maths, API's
 
Lead Programmer - Major Studio - Sheffield
posted on 12/02/2004
location North Yorkshire North, Sheffield
description This acclaimed games development studio based in Sheffield is responsible for some of the most recognised titles of the past 5 years. To continue the tradition of excellence, they are hoping to recruit a Lead Programmer to drive forward technical innovations on a well-backed title that should set new standards in the genre. You will need to have worked in a Lead role previously with both man management/team leading skills as well as having exposure to most areas of the development cycle - from core systems design and game design through to 3D graphics engines / rendering, physics, AI, animation and other key elements. Core skills are C/C++ with previous nextgen console experience a big plus (PS2, XBox, etc) and PC experience is also relevant. Excellent salary and great backing make this an excellent career opportunity for an ambitious, experienced games coder looking for the next step.
skills Lead experience, 5yrs+ Games Programming
 
Lead Programmer - London
posted on 11/02/2004
location Greater London London, Central London
description This acclaimed games development studio based in London is responsible for some of the most recognised titles of the past 5 years. To continue the tradition of excellence, they are hoping to recruit a Lead Programmer to drive forward technical innovations on a well-backed title that should set new standards in the genre. You will need to have worked in a Lead role previously with both man management/team leading skills as well as having exposure to most areas of the development cycle - from core systems design and game design through to 3D graphics engines / rendering, physics, AI, animation and other key elements. Core skills are C/C++ with previous nextgen console experience a big plus (PS2, XBox, etc) and PC experience is also relevant. Excellent salary and great backing make this an excellent career opportunity for an ambitious, experienced games coder looking for the next step.
skills Lead experience, 5yrs+ Games Programming
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 11/02/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 28/01/2004
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Games Software
posted on 28/01/2004
location England London, Cambridge, Bristol, Scotland
description This exciting new position will involve the design & development of 3D game technology. Some supervision of engineers and proactive role in Software System development. Skills required: 3 years’ professional Software Engineering in a team environment; Experience in recent 3D game technology or similar C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process
skills C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process; Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologie
 
Games Software
posted on 21/01/2004
location England London, Cambridge, Bristol, Scotland
description This exciting new position will involve the design & development of 3D game technology. Some supervision of engineers and proactive role in Software System development. Skills required: 3 years’ professional Software Engineering in a team environment; Experience in recent 3D game technology or similar C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process
skills C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process; Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologie
 
Games Software
posted on 13/01/2004
location England London, Cambridge, Bristol, Scotland
description This exciting new position will involve the design & development of 3D game technology. Some supervision of engineers and proactive role in Software System development. Skills required: 3 years’ professional Software Engineering in a team environment; Experience in recent 3D game technology or similar C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process
skills C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process; Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologie
 
Games Software
posted on 06/01/2004
location England London, Cambridge, Bristol, Scotland
description This exciting new position will involve the design & development of 3D game technology. Some supervision of engineers and proactive role in Software System development. Skills required: 3 years’ professional Software Engineering in a team environment; Experience in recent 3D game technology or similar C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process
skills C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process; Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologie
 
Senior 3d Animator **Probe Exclusive **
posted on 05/01/2004
location West Midlands (Birmingham) Midlands, East Midlands
description We are loooking for a 3d Animator to work for a leading Games Development company that is due to begin work on new multi-platform title (PS2, XBOX, Gamecube) next year where cinematics will play a vital role. Requirements/skills: Requirements/skills: 3+ years experience in the industry 1+ years experience as a lead animator or similar. Game Platform experience on Playstation 2, GameCube, XBOX etc. is ideal. It is a FPS title and experience of that genre would be excellent. Extensive production experience with 3D Studio Max, Filmbox or Maya. You will be involved in all aspects of the projects including supervision, Animation, schedule arrangement. Please apply now with full showreel.
skills 3d Animator , games, 3d Animator
 
3D Animator
posted on 05/01/2004
location Strathclyde Region Scotland, Edinburgh
description A highly regarded Games development studio in Scotland require an animator to create fantastic body and facial animations for the characters and objects on various next gen console projects. Skillwise you must have a mastery over Maya ( skinning, IK, Trax editor etc) The ideal candidate will have strong background in art and cinematography . Experience of camera movement and placement for cinematics is a plus as is a good sense of dynamics.You will be a team player with a keen interest in video games. Professional experience on at least one title in video / console game development with real time technology is an advantage.We will look at junior animation talent but your application MUST be accompanied by sample works.
skills 3D Animator 3DS Max, maya, Animation
 
3D Animator
posted on 05/01/2004
location Strathclyde Region Scotland, Edinburgh
description A highly regarded Games development studio in Scotland require an animator to create fantastic body and facial animations for the characters and objects on various next gen console projects. Skillwise you must have a mastery over Maya ( skinning, IK, Trax editor etc) The ideal candidate will have strong background in art and cinematography . Experience of camera movement and placement for cinematics is a plus as is a good sense of dynamics.You will be a team player with a keen interest in video games. Professional experience on at least one title in video / console game development with real time technology is an advantage.We will look at junior animation talent but your application MUST be accompanied by sample works.
skills 3D Animator 3DS Max, maya, Animation
 
Graduate Software/Physicist/Maths 2.1/First Class
posted on 30/12/2003
location England Surrey
description My client is a leader in the development of computer games for PS2 and Xbox. They currently have a vacancy for a graduate with a 2.1 or higher in Physics,Maths,Electronic Engineering,Software Engineering. Ideal candidates will have good working knowledge of one of the following- C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
skills C,C++,GUI,MFC,Matlab,3D,2D,Animation,OpenGL,Image processing
 
Games Software
posted on 22/12/2003
location England London, Cambridge, Bristol, Scotland
description This exciting new position will involve the design & development of 3D game technology. Some supervision of engineers and proactive role in Software System development. Skills required: 3 years’ professional Software Engineering in a team environment; Experience in recent 3D game technology or similar C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process
skills C++, Systems Architecture, Object-oriented Design, PC/Windows RenderWare, DirectX, 3DS Max. Familiarity with Art, Level Design & Game Asset Creation Process; Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologie
 
Lead Programmer - Surrey
posted on 18/12/2003
location Greater London South East, Surrey
description This acclaimed games development studio based in Surrey is responsible for some of the most recognised titles of the past 5 years. To continue the tradition of excellence, they are hoping to recruit a Lead Programmer to drive forward technical innovations on a well-backed title that should set new standards in the genre. You will need to have worked in a senior or preferably lead role previously with both man management/team leading skills as well as having exposure to most areas of the development cycle - from core systems design and game design through to 3D graphics engines / rendering, physics, AI, animation and other key elements. Core skills are C/C++ with previous nextgen console experience a big plus (PS2, XBox, etc) and PC experience is also relevant. Excellent salary and great backing make an excellent career opportunity for a ambitious, experienced games coder looking for the next step...
skills Games, Team Management, Scheduling, Advanced technology knowledge
 

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