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Searched in jobs for keywords Maya and programmer

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Tools Software Engineer
posted on 04/11/2004
location Derbyshire United Kingdom, Derbyshire
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills N/A
 
Experienced Tools Programmer - Major Studio
posted on 02/11/2004
location Greater London United Kingdom, London
description Major Independent UK Studio requires an experienced Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studios innovative in-house tools to aid their 6+ game teams. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills N/A
 
Experienced Tools Programmer - Major Studio
posted on 28/09/2004
location Surrey United Kingdom, Surrey
description Major Independent UK Studio requires an experienced Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studios innovative in-house tools to aid their 6+ game teams. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills C C++
 
Tools Software Engineer
posted on 23/09/2004
location Derbyshire United Kingdom, Derbyshire
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills C C++
 
Tools Software Engineer - Derby
posted on 21/09/2004
location West Midlands United Kingdom, Midlands
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills N/A
 
Tools Software Engineer - Derby
posted on 19/07/2004
location Derbyshire United Kingdom, Derby
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Senior Games Tools Programmer
posted on 19/07/2004
location Surrey United Kingdom, Guildford
description Major UK Games Studio requires a Senior or Mid-level Game Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studios innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Lead Artist - Major UK Games Studio
posted on 06/07/2004
location Derbyshire United Kingdom, Derby
description We have an urgent opening for a Lead Artist to work at this key UK Studio. The successful candidate will take on a new, high calibre team working on original IP for this award winning Games studio based in Derby. You will be the key link between the Artists, Programmer and Production teams and you will be an excellent leader, being able to help and guide members of your art team to ensure the quality of art and the team’s workflow. You will have excellent skills in taking 3D game art from concept through to implementation, ensuring consistency and quality throughout from your team. You will also need to be an accomplished artist yourself, with good appreciation of 3D Environment art, Character art, Texturing and Animation - with the ability to work in an advanced Maya environment. You will also be blessed with endless enthusiasm and a wild imagination. For a full spec and further information please contact Probe Games.
skills 3D Game Art, Lead Experience, Published Titles
 
Tools Software Engineer - Derby
posted on 27/05/2004
location Derbyshire United Kingdom, Derby
description This leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative game tools to aid both their large in-house teams as well enhance their leading position in the licenced game technology market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Games Software Engineer - Console Experience
posted on 06/05/2004
location Bedfordshire United Kingdom, Edinburgh
description This famous independent games development studio based in Scotland is currently working on a fresh game concept for their latest PS2/XBox title. They now require an experienced C/C++ games programmer with previous PS2 or XBox exposure to join the team and develop 3D Engine and low level optimisation and other features, such as effects. You will need to have worked in a game technology role previously with 2 years or more C/C++ experience with PS2 or XBox consoles. Any experience with core games technology such as 3D graphics engines, rendering, tools, APIs, OpenGL, DirectX, Maya, Softimage or 3DS Max products including plug-in or visual effects development is also relevant. This is a fresh group whose aim is to squeeze the most out of current and future games hardware – a real challenge for talented technical individuals. Excellent salary and great backing make for an excellent career opportunity.
skills N/A
 
3D Games Technology R&D - Scotland
posted on 26/04/2004
location Bedfordshire United Kingdom, Edinburgh
description Large, ambitious and successful UK Games Studio based in Edinburgh requires an experienced games programmer to join their R&D-orientated technology team to develop 3D Engine and Tool solutions for major, well-backed titles developed on all the current nextgen platforms (PS2, XBox, Cube). Previous experience with C/C++, 3D engines, SDKs, APIs, OpenGL / DirectX, Maya, Softimage or 3DSMax products are all relevant including Plug-in, Effects and general game development experience. This is an open minded group where innovation and charting of new territory is in your job description. Also, it is a freeform work environment where you have a lot of personal responsibility to develop new techniques without being a slave to constrictive project milestones.
skills 3D Graphics, C/C++, Game Tools, 3D Maths, APIs, PS2
 
Senior Game Tools Engineer
posted on 21/04/2004
location Greater London United Kingdom, London
description Major Independent UK Studio requires a Mid-Level to Senior Game Tools Programmer to work in their high profile Tools & Technology Team. This well organised group is developing the studios innovative in-house tool set to empower their 6+ game teams. Reporting directly to the Lead Tools Engineer, this is a very client facing role where you will be the main point of contact across the company for tool-set related issues. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). Being a good problem solver and communicator is vital as is having a sociable, client facing approach.
skills Games Tools, C/C++, 3D Maths, 3D Animation Tools.
 
Art Tools Data Exporters + File Conversion - Contract
posted on 18/04/2004
location Greater London United Kingdom, London
description One of the UKs biggest independent Games Studios requires an experienced Programmer to work on their file conversion and data exporter system. You will need strong C/C++ and OOD experience with solid skills in design and structured development methodologies but most importantly you will have experience of working with Art packages such as 3D Studio Max or Maya and their respective files and data. Previous exposure to game tool development is vital and specific tool/plug-in experience with Maya or 3DStudio Max (MEL/Max Script) is of interest, as is a solid grounding in art/animation tools, editors, exporters and converters etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) and you will work in partnership with the companys well-organised in-house Tools team who develop the studios innovative tools which aid their 12+ game teams. An excellent contract opportunity for the right candidate.
skills 3D Studio Max, Maya, Data Exporters, File Conversion.
 
Tools Software Engineer - Derby
posted on 16/04/2004
location Derbyshire United Kingdom, Derby
description This leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative game tools to aid both their large in-house teams as well enhance their leading position in the licenced game technology market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Senior Games Tools Programmer
posted on 16/04/2004
location Surrey United Kingdom, South East
description This major Games Technology Studio requires a Senior Tools Engineer to work on the most successful tool set in the business. This world famous team is developing the next generation of the studios established game tools suite to build on their leading position in the licensed games technology market. You will need strong (2yrs+) C/C++ experience with solid skills in design and structured development methodologies. Previous exposure to game tool development is vital with good knowledge of plug-ins for 3D Studio Max or Maya (APIs and Max Script/MEL) and a solid grounding in 3D computer graphics, OpenGL or DirectX, art/animation tools, editors and file converters/exporters. Experience of the current game platforms will also help (PS2, XBox, Cube). This is a excellent role for a very talented Tools Programmer who is looking to step up to a global player.
skills Game Tools, 3D Maths, APIs
 
Games Developer
posted on 19/03/2004
location England Surrey.
description 3D Games Developer, Artist needed for this successful Surrey based Games Development company. Must have experience in games development and C or C++ would be an advantage. This 3D games programmer role would ideally suit someone with 2 + years experience working in a games development role. This is a top company and for the right candidate there is a good basic salary and very good benefits. The post is immediately available due to company growth. If you have drive, experience in 3D or games pro
skills C++, C, 3DS Max, Maya, games developer, games programmer.
 
Games Developer
posted on 12/03/2004
location England Surrey.
description 3D Games Developer, Artist needed for this successful Surrey based Games Development company. Must have experience in games development and C or C++ would be an advantage. This 3D games programmer role would ideally suit someone with 2 + years experience working in a games development role. This is a top company and for the right candidate there is a good basic salary and very good benefits. The post is immediately available due to company growth. If you have drive, experience in 3D or games pro
skills C++, C, 3DS Max, Maya, games developer, games programmer.
 
Games Developer
posted on 10/03/2004
location England Surrey.
description 3D Games Developer, Artist needed for this successful Surrey based Games Development company. Must have experience in games development and C or C++ would be an advantage. This 3D games programmer role would ideally suit someone with 2 + years experience working in a games development role. This is a top company and for the right candidate there is a good basic salary and very good benefits. The post is immediately available due to company growth. If you have drive, experience in 3D or games pro
skills C++, C, 3DS Max, Maya, games developer, games programmer.
 
Games R&D - 3D/Tools Technology
posted on 09/03/2004
location Cumbria United Kingdom, Edinburgh
description Large, ambitious and successful UK Games Studio based in Edinburgh requires an experienced games programmer to join their R&D-orientated technology team to develop 3D Engine and Tool solutions for major, well-backed titles developed on all the current nextgen platforms (PS2, XBox, Cube). Previous experience with C/C++, 3D engines, SDKs, APIs, OpenGL / DirectX, Maya, Softimage or 3DSMax products are all relevant including Plug-in, Effects and general game development experience. This is an open minded group where innovation and charting of new territory is in your job description. Also, it is a freeform work environment where you have a lot of personal responsibility to develop new techniques without being a slave to constrictive project milestones.
skills Games Tools, 3D Graphics, 3D Maths, APIs, PS2
 
Games Developer
posted on 08/03/2004
location England Surrey, Hampshire.
description 3D Games Developer, Artist needed for this successful Surrey based Games Development company. Must have experience in games development and C or C++ would be an advantage. This 3D games programmer role would ideally suit someone with 2 + years experience working in a games development role. This is a top company and for the right candidate there is a good basic salary and very good benefits. The post is immediately available due to company growth. If you have drive, experience in 3D or games pro
skills C++, C, 3DS Max, Maya, games developer, games programmer.
 
Games Developer
posted on 04/03/2004
location England Surrey, Hampshire.
description 3D Games Developer, Artist needed for this successful Surrey based Games Development company. Must have experience in games development and C or C++ would be an advantage. This 3D games programmer role would ideally suit someone with 2 + years experience working in a games development role. This is a top company and for the right candidate there is a good basic salary and very good benefits. The post is immediately available due to company growth. If you have drive, experience in 3D or games pro
skills C++, C, 3DS Max, Maya, games developer, games programmer.
 
Games Developer
posted on 03/03/2004
location England Surrey, Hampshire.
description 3D Games Developer, Artist needed for this successful Surrey based Games Development company. Must have experience in games development and C or C++ would be an advantage. This 3D games programmer role would ideally suit someone with 2 + years experience working in a games development role. This is a top company and for the right candidate there is a good basic salary and very good benefits. The post is immediately available due to company growth. If you have drive, experience in 3D or games pro
skills C++, C, 3DS Max, Maya, games developer, games programmer.
 
Tools Software Engineer - Derby
posted on 24/02/2004
location Derbyshire Midlands, Derby
description The leading games technology developer requires an experienced Game Tools Programmer to work in their high profile Games Tools/Engine Technology Team. This well organised group is developing the companys innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube) as will a rounded knowledge of Audio, AI and other aspects of current game technology. This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, client facing approach.
skills Game Tools, 3D Maths, APIs
 
Games R&D - Tools/Technology
posted on 24/02/2004
location Derbyshire Midlands, Derby
description This large, ambitious and successful Game Technology Studio based in Derby with an international HQ in Surrey, requires an experienced games technology programmer to join their R&D-orientated technology team to develop Art Tools, 3D Engine and/or Audio solutions for major, well-backed titles developed on all the current nextgen platforms (PS2, XBox, Cube). Previous experience with C/C++, 3D engines, Audio tools, SDKs, APIs, OpenGL / Direct3D, Maya, 3DSMax products are all relevant including plug-in, visual effects and general game development experience. This is an open minded group where innovation and charting of new territory is in your job description. Also, it is a freeform work environment where you have a lot of personal responsibility to develop new techniques without being a slave to constrictive project milestones.
skills Games Tools, C/C++, 3D Maths, 3D Graphics, Game Technology
 
Senior Games Tools Programmer
posted on 12/02/2004
location Greater London South East, Surrey
description Major UK Games Studio requires a Senior or Mid-level Game Tools Programmer to work in their high profile Core Technology Team. This well organised group is developing the studio's innovative games tools to aid both their large in-house teams as well enhance their leading position in the market. You will need strong (2yrs+) C/C++ experience with solid skills in OOD and structured development methodologies. Previous exposure to game tool development is vital and specific tool experience with 3D Studio Max or Maya (APIs and Max Script/MEL) is important, as is a solid grounding in 2D/3D computer graphics, OpenGL or DirectX, art/animation tools, editors and plug-ins etc. Exposure to the current game platforms will also help (PS2, XBox, Cube). This is a good time to be joining the company as it expands solidly and you will be well rewarded for your abilities - especially your skills with coaching and mentoring other more junior team members, being a good problem solver and having a sociable, 'client facing' approach.
skills Game Tools, 3D Maths, API's
 
Games Software Engineer - Console Experience
posted on 27/01/2004
location Strathclyde Region Scotland, Edinburgh
description This famous independent games development studio based in Scotland is currently working on a fresh game concept for their latest PS2/XBox title. They now require an experienced C/C++ games programmer with previous PS2 or XBox exposure to join the team and develop 3D Engine and low level optimisation and other features, such as effects. You will need to have worked in a game technology role previously with 2 years or more C/C++ experience with PS2 or XBox consoles. Any experience with core games technology such as 3D graphics engines, rendering, tools, APIs, OpenGL, DirectX, Maya, Softimage or 3DS Max products including plug-in or visual effects development is also relevant. This is a fresh group whose aim is to squeeze the most out of current and future games hardware – a real challenge for talented technical individuals. Excellent salary and great backing make for an excellent career opportunity.
skills N/A
 
Games Software Engineer - Surrey
posted on 18/12/2003
location Greater London South East, Surrey
description This famous independent games development studio based in Surrey is currently working on a fresh game concept for their latest PS2/XBox title. They now require an experienced C/C++ games programmer with previous PS2 or XBox exposure to join the team and develop 3D Engine and low level optimisation and other features, such as effects. You will need to have worked in a game technology role previously with 2 years or more C/C++ experience with PS2 or XBox consoles. Any experience with core games technology such as 3D graphics engines, rendering, tools, APIs, OpenGL, DirectX, Maya, Softimage or 3DS Max products including plug-in or visual effects development is also relevant. This is a fresh group whose aim is to squeeze the most out of current and future games hardware – a real challenge for talented technical individuals. Excellent salary and great backing make for an excellent career opportunity. This is a long term contract with a minimum period of 1 year.
skills Games, 3D Graphics, C/C++, 3D Maths, Low-Level skills
 

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