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We are seeking a first-class 3D Maya animator with a keen eye for quality and detail matched by in-depth expertise in Maya for an immediate start on a high profiule games title to be published in late 2004 by the worlds most infamous publisher. We will need to see an exceptional portfolio including some strong cut scene/FMV examples - a film/broadcast background is great, as well as games. This is an excellent opportunity to fill a very rewarding position at one of the worlds most exciting development studios.
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